About SpriteKit 8 At a Glance 9 Sprite Content is Drawn by Presenting Scenes Inside a Sprite View 9 A Node Tree Defines What Appears in a Scene 9 Textures Hold Reusable Graphical Data 10 Nodes Execute Actions to Animate Content 10 Add Physics Bodies and Joints to Simulate Physics in Your Scene 11 How to Use This Document 12 Prerequisites 12 See Also 12 Scene // Convert path to URL for audio player let sound.
I have already setup a way to save data using userDefaults and I have a Bool variable in my GameScene called muteSounds. I'm trying to implement a way to mute all sounds in my game. (Noveto Systems via AP) You listen to your favorite tunes, play loud computer games, watch a movie or get navigation directions in your car - all without disturbing those around you.